common event/ more trigger

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Started by Luckysince97 10 posts View original ↗
  1. hey been afk for a while but got more time to enjoy rpg maker...woot

    Ok i was wondering if there was a plugin or a way to trigger a common event without using parrallel or autorun, and just use a swicth on/off...

    i got a common event that im running from main menu, using main menu manager from @Yanfly , i know there a enable disable button in the plugin but no explanation how to trigger that on /off , i guess i got to learn the hardcore mode(lunatic)...

    1.png 2.png
    if it could be possible to have trigger just under swicth on and off... or
    condition for the plugin explained...i mean if i can show and disable how to enable after...

    ty for your help
  2. Luckysince97 said:
    Ok i was wondering if there was a plugin or a way to trigger a common event without using parrallel or autorun

    Of course, you can call a common event using an Event Command. You can even call a common event from another common event.

    Luckysince97 said:
    i know there a enable disable button in the plugin but no explanation how to trigger that on /off

    Whatever you put in there is evaluated, so if you put something that evaluates to false, the command won't show or won't be enabled.

    So if you want the command to only show when a switch is on, you can write this in the show parameter.
    Code:
    $gameSwitches.value(X)
    Replace X with the switch number.
  3. ty for the quick answer, i should have known that...guess my brain was searching just something to complex...
  4. Autorun and parallel process DO use switches to enable / disable the common event. Just turn the switch on from whatever event you want to trigger it, and turn it off from whatever event you want to stop it (or if you only want it to run once, have the common event itself turn the switch off at the end).
  5. [closed]IgnoreMe[/closed]
  6. Reopening this at OP's request.

  7. ok new quesetion pertaining to menu manager, i ve work around new idea a bit and come to another idea aint just sure if it donable and how to do it... so let me explain
    1.png 2.png

    ok as explained here in @Yanfly Main Menu Manager the extension run the extension under it so common event 1 would be <1> between bracket but let say i want to run 5,,6,7 under condition...

    so how would i have to write it down, if ($gameVariables.(x, on);) that 5 which run under var 100 so if ($gameVariables.(100, on);
    and same for 6 and 7 if ($gameVariables.(101, on); if ($gameVariables.(102, on);

    so that mutiple event run only if 5,6,7, on

    that pertaining to the idea that a common event may run an other one...

    so real question here is under EXT should i just write down `5,6,7` and will run what under condition at 5 then 6 then 7, or should i write what up there...
  8. No, you can only put one number which is the Common Event that will run.
    If you want to put some logic in to run more common events, you can just put conditional branches in your event.

    So you just run Common Event 5 from the menu manager and inside common event 5 you add some logic to run Common Event 6, 7, etc.
  9. ya that the way i was doing it, was wondering if it was possible...hey ty Guvner, you help me big time already...
  10. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.