Command Icons

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Started by atreyoray 39 posts Page 2 of 2 View original ↗
  1. @shenro How's your icon setup? Works from this format if you only want icons on the title screen.

    title_setup.png

    Instructions:
    Place this plugin BELOW other plugins that change how scenes and command windows are drawn (like Yanfly's Main Menu Manager).
  2. @tale zzz.png

    1st and 2nd batch work fine, just fyi.
  3. @shenro
    If you are using credits plugin, try turning it off and see if icons show on title screen.
    Or arrange plugin order- be sure Command Icons is below it.
    Any plugin that you used changes command names of the Scene_Title?
  4. @tale found the problem, it was Galv's Custom Title plugin, putting it below the command icon plugin fixed it.
  5. Wow! it's working good
    Thanks
  6. Please, I need some help! Would it be possible to put the icons above the command text instead of beside them? Imagine the squares are the icons in the mock up below. Thank you!

    voPtLNK.png
  7. @tiabuni it's possible, but you need to modify the plugin to do so,
    if this is inside the battle command, and not outside battle, you
    can modify to do this, if you dont know how to do it, let someone
    do this for you, but you can easy modify it if you understand javescript.
  8. ShadowDragon said:
    @tiabuni it's possible, but you need to modify the plugin to do so,
    if this is inside the battle command, and not outside battle, you
    can modify to do this, if you dont know how to do it, let someone
    do this for you, but you can easy modify it if you understand javescript.
    Thank you! That is supposed to be inside a battle, yep. I can try looking at the script, but I am not a programmer. I only know a little of GDScript and GML. So I would gladly accept the help if someone wants to edit the plugin for me ^_^
  9. @tiabuni I did a quick peek to the code for you, and this target the
    "window command" and there is nothing for "battle command".

    however, there is a plugin that target it, but if you want it specific
    in your image, you can do 2 things.

    search for an battle command that accepts battle command icons
    or edit this one for it OR try to use SRD_Hudmaker to make this specific
    hud, so you can place your own images as "icon" for the command
    if it's custom made.

    with hudmaker, it's easier to accomplish it, if those are always visible.
    but this one require battle command window to be added along with
    the parameters if you wish to use them.

    while I know a little javascript, I dont target the battle window in general,
    which is a bit more complex for me, so you can search or request for this
    one to be made/modified or something close for what you look for.
  10. ShadowDragon said:
    @tiabuni I did a quick peek to the code for you, and this target the
    "window command" and there is nothing for "battle command".

    however, there is a plugin that target it, but if you want it specific
    in your image, you can do 2 things.

    search for an battle command that accepts battle command icons
    or edit this one for it OR try to use SRD_Hudmaker to make this specific
    hud, so you can place your own images as "icon" for the command
    if it's custom made.

    with hudmaker, it's easier to accomplish it, if those are always visible.
    but this one require battle command window to be added along with
    the parameters if you wish to use them.

    while I know a little javascript, I dont target the battle window in general,
    which is a bit more complex for me, so you can search or request for this
    one to be made/modified or something close for what you look for.
    Thank you! I gave SummonerDude's HUD Maker a try, but I found it limiting compared to Moghunter's Battle HUD. Sadly, while Moghunter gives me the option to customize the gauges with images I created (something I haven't seen available anywhere else), it doesn't do anything regarding icons.

    Maybe I didn't grasp editing with SummonerDude's HUD Maker very well? It didn't seem to me that it was possible to replace the vanilla gauges with actual pictures. Anyways,

    Worst case scenario, I scrap the icons idea, but I think it would make the battle HUD look neater if I got it working. I might make a thread later asking for someone to modify the .js for me, but I might get in trouble with mods, I made quite a few threads this past week.
  11. SRD_HUDmaker = not not limited, but endless, you can create ANY
    gauges, huds in battle on map, even creating INVENTORIES or MENU's,
    which require eventing in it.

    battle huds with images require at least 2, 1 frames, 1 hap, or 1 frames and
    HP from default, but this also require JAVASCRIPT, at least some basics.

    watch some tutorials how to do this.

    if you target mobile game, than SRD wont be a option while most wont
    work on mobile devices, otherwise for windows, it works perfectly fine,
    I use hudmaker for map and some battle related huds to works correctly :)

    but you once you understand some basics javascripts, the possibilities are endless.
    as for the commands, you can use it, but you need to be more advanced into it.
    but if you have 3 commands, mog can use command window, but you can also
    alternate it with hudmaker, but you need a bit to know the ins and out for what is
    possible and what not.

    play around it, if it's to complex, try to request one or see who can alter an
    existend one to use :)
  12. Wow, old pluigin but works wonderful on 1.6.1!
    So simple - put the scene, names + icon number into it and finish.

    thanks a lot! sometimes less is more;)
  13. Hello! i try this plugin but something is wrong or probably it will conflict with others...

    screenerror.jpg

    Any idea if i can fix this ? i put it above all, but its not sufficient.
  14. @white90 you probably need to place it below, even if it works,
    if you want a more compitable plugin to set icons on menu, battle,
    or other scenes, try TSR_TextColorAddon as you can set icons
    inside the editor with the names, and even color them to your liking.

    even custom icons can be used and inside messages, so it support
    a wider range for icons than this plugin alone.
  15. i'm using yanfly item core for color name of item and normal message for name, skill etc
    this can did something more with color ? i try if is more compatible thanks!

    ah and i need to deactivate that ? Yanfly message core, skill core, item core ?
    beacuse i already set many things like the name in the message for all the npc and many many things
    ShadowDragon said:
    @white90 you probably need to place it below, even if it works,
    if you want a more compitable plugin to set icons on menu, battle,
    or other scenes, try TSR_TextColorAddon as you can set icons
    inside the editor with the names, and even color them to your liking.

    even custom icons can be used and inside messages, so it support
    a wider range for icons than this plugin alone.
  16. you place this below YEP_EngineCore and it works with everything,
    you dont need to disable the other plugins as it is compitable and
    color is easier to use.

    it also have gradient color support if you like to use that.
    so no worries to much on conflicts :)
  17. ShadowDragon said:
    you place this below YEP_EngineCore and it works with everything,
    you dont need to disable the other plugins as it is compitable and
    color is easier to use.

    it also have gradient color support if you like to use that.
    so no worries to much on conflicts :)
    great!
  18. What commands should I enter to set the icon in the “escape” “combat” field of My skills “magic” “special” “items” ? have manual?
  19. I figured out a little how to set icons in some commands, and present my little guide.

    First, you need to go to terms, copy the term that you need, as shown under number 1. Next, go to plugins, select the plugin..., following prompts 2 and 3. Write Name: [icon] Instead of Name, write the name of the term that is indicated as in point 1, then we can press the right button and show all the icons for additional help. Let's choose what we need. Tip 4 shows what my version will look like.


    guuide.png


    Thank you for your attention. I can help with many more plugins, how they work, if you are interested, write to me.