-Aesthetically, it would make message windows look like the dialogue bubbles from a comic book:
-I would like for the script to be activated by a command in the text field, as the previous script did, which indicated that you wanted to use a dialogue bubble, specified the event number from which the message bubble would emerge (I can't rememberr well, but it was something similar to c[event number] or something like that)
-It isn't a default override for all message windows, it would have to be activated as I described it above.
I believe that the system I was thinking of was Yami's Pop Message. That particular script in question is https://yamiworld.wordpress.com/yami-engine/text-display/pop-message/
If someone can make an MV adaptation of this, I would be incredibly grateful, especially if they could intensify the comic book speech bubble look.
The ability to have the portrait or to leave it out would be nice as well!