Color Shifting Enemies

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Started by Mr. Trivel 9 posts View original ↗
  1. Author: Mr. Trivel


    Name: Color Shifting Enemies


    Created: 2016-03-11


    Version: 1.0




     


    What does it do?


    This plugin makes so some enemies can color shift during the battles.


     


    Video:










     


    How to use?



    Just tag enemies with <DiscoDisco> in their note field.




     


    Plugin: <Link: Github>


    How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.


     


    Terms of Use:


    Don't remove the header or claim that you wrote this plugin.


    Credit Mr. Trivel if using this plugin in your project.


    Free for commercial and non-commercial projects.
  2. oooh so as the enemie loses health his color changes?
  3. @Nightshade,


    Nope, the enemies tagged with <DiscoDisco> will go Disco Disco the whole battle until they die.
  4. hehe this sounds silly but cool
  5. Nightshade said:
    oooh so as the enemie loses health his color changes?



    That would be a cool option though. Like a blue slime that turns more red as it loses health. 


    About the disco feature though, I love it. Great job on this!
  6. Hey there,


    just had a neat idea for this, is it possible to make an enemy have a set percentage to appear with this, and make them have like double stats or something.


    like a rare type monster?
  7. @Aidensmerdy,


    You could make a dublicate enemy with different stats and this tag and use Rare Enemies plugin to switch them at a chance.
  8. Mr. Trivel said:
    You could make a dublicate enemy with different stats and this tag and use Rare Enemies plugin to switch them at a chance.



    oh wow, i never saw that plugin, it works great together, thank you very much!!
  9. The <DiscoDisco> code isn't working for me after adding it to the notes.