Hey Guys,
First I want to say that I am a complete newbie to RPG Makers ._.
So I am recreating Pokémon Red Version with RPG Maker XP Version 1.05a and I had this "problem".
When I edit the map everything fine... (Black and white)
http://prnt.sc/acsqyv
But when I test the game the colors change to some purple...
http://prnt.sc/acsraq
Can it be that this has something to do with the day time or is it really a problem I should worry about?...
Sorry if this just normal, but I don't know that much about this program...
Thanks already !
Noah
Color of Tilesets is different in Playtesting.
● ARCHIVED · READ-ONLY
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It might be caused by that, but not neccessarily.
It looks like a tint screen command has been applied to the map. Those commands are used for changing daylights, but they're also used for dark caves and other effects.
If you're using a time script, that might include automatic daylight tinting - or you might have used that command in an event and forgotten it. -
So I looked into an event that brings me to that room and found this:
http://prnt.sc/acsxc6
Is this the command you mean? -
I speak german too by the way... if thats easier for you we can speak german...
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gechillt, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.
If you want to add something and your own post is the last one, simply edit it.
And no, this is an english board - you're required to write english
As for your question - looks like, but I don't know RMXP -
That script call must be referencing a custom script that's been added to your project, because it's not something you can use normally. If you don't want the screen tone to change, I would suggest removing that script call from the event that transfers you into the room.