Choices not in separate window

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Started by Casia 5 posts View original ↗
  1. If you have several options in the "show choices" command, the choices will be in their separate window, without the previous text box. I was wondering if it's possible to make them show in the same window somehow. So that if there is a NPC saying something and you have four possible options for what to say back to him, the last comment of the NPC and your choices would show at the same time instead of the choices making up their own separate window.
  2. I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
  3. As far as I know, there's no submitted script that does this.

    However it would be great if someone made a script that if you use the show choices command, right under a show text command, it shows the choices left to right(instead of up to down), and kind of connected to the bottom of the text box.

    Having the choices actually in the text box could be possible, but It's a more tricky thing to pull off, unless someone edits like Yanfly's text script(which allows you to resize text boxes), to beable to support such, I don't see that happening.
  4. left to right would depend on how many choices and how wide the widest one is.
  5. Shaz said:
    left to right would depend on how many choices and how wide the widest one is.
    yea, the implementation in actual game sure wont be fool proof, especially if people resize the text box for various reasons( you know how it is :)   If you make the text box half the norm width, unless the choices have very small words, odds are you won't beable to fit more then two choices) or giving each choice really long words, but that's really the developer of the game's problem, not so much the creator of the script.