Chase Scene After Cutscene?

● ARCHIVED · READ-ONLY
Started by Sachinalani 5 posts View original ↗
  1. Alright, so first of all, let me apologize if I posted in the wrong section - the layout is kind of confusing for me, so I just kind of chose the best-looking forum for my question. 
    So, I want to make a chase scene - which I already know how to do - but I want it to happen after the player reads something. 
     ​
    To go into more detail, I want my character to enter a house, read a message left for them, say something, and then be attacked by a ghost. As it is, right when the player goes into the house, the spirit attacks. 
     ​
    Thanks!
  2. You need to use switches or self switches for that.

    The ghost event need to have a blank starting page, and the second one must be triggered by a switch that is activated by the other event (the message).
  3. Don't use parallel process. Set your event that has the message to also do the ghost attack.


    Just because you have multiple events with sprites, doesn't mean you have to have event commands on all of them and switch back and forth between them depending on what you want to do. Check the blog tutorial Events Aren't NPCs: The Biggest Mistake with Cutscene Events.
  4. I got it to work, thanks! :3
  5. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.