Hi Guys,
So,when I was making my game,this idea passed in my head.Can we change the game title's font in VXA ?
Any help will be welcome.
Thank You.
sorry if I posted this in the wrong forum !
Changing Title Screen Font ??
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Game title as in the one in the actual game window? IDK any easy way to do that as the actual code that sets the name of the rgss player window isn't visible... it might even be inside the rgss player code and not on the project code
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Umm...I think I didn't catch what you said...I meant the game title's font in the title screen.When you start a playtest.
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Just change the font in the script. Add this to Main, ABOVE "rgss_main { SceneManager.run }"...
Code:EDIT: Nevermind, that will change the whole font of your game, unless that's what you what, which it's probably not...Font.default_name = ["<font name>"] -
Ahh... Then that's quite easier...
Go to Scene_Title, find the draw_game_title method which looks like this:
def draw_game_title @foreground_sprite.bitmap.font.size = 48 rect = Rect.new(0, 0, Graphics.width, Graphics.height / 2) @foreground_sprite.bitmap.draw_text(rect, $data_system.game_title, 1) endthen add this before the draw_text line part
@foreground_sprite.bitmap.font.name = "YOUR_FONT_NAME"That is if you only want to change the font for the title and not anywhere else... Else, use the suggestion above -
I also wanted to change my game's font :) i think you're a mind reader Solo ! Putting \fn[x] in the message box is killing me! Anyways,Thank you all.
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Well the way I did it was to open a blank project in Paint, draw what I wanted. Downloaded some plugins with the fonts I wanted, and used the Text tool in Paint to write the name of the title on it. Then in the RPG Maker, I'm using VX Ace by the way, so it may be different if your using another, but in there I went into the Database under the System tab and un-selected the Draw Game Title and viola!
P.S. I'm a terrible scripter so I tend to find ways to avoid it as much as possible.