Heya!
I'm wondering if there's an organic or script-related method to allowing party order to be changed without needing to go to the Formation menu each time. Picture like so;
Actors 1,2,3 are walking along in order.
1 2 3
The player presses a key, say one bound to L in game. The party on the map then instantly changes (or, maybe with some animated walking, that'd be fancy) to;
2 3 1
Actor 2 moved up to the Leader position, 3 moved up to the second spot, and 1 was shuffled to the rear.
Additionally, it'd be neat to have the R command in game bound to the opposite; moving things back the way they were to;
1 2 3
I appreciate any suggestions! c:
Changing formation order with a key?
● ARCHIVED · READ-ONLY
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Try this use R and L command to switch:
Code:class Scene_Map alias :evg_sm_us_player_swap :update_scene def update_scene evg_sm_us_player_swap update_change_formation unless scene_changing? end def update_change_formation if Input.trigger?(:L) $game_party.next_actor_swap elsif Input.trigger?(:R) $game_party.prev_actor_swap end end endclass Game_Party def next_actor_swap actor = @actors.shift @actors.push(actor) $game_player.refresh end def prev_actor_swap actor = @actors.pop @actors.insert(0, actor) $game_player.refresh endend -
That works perfectly, thanks so much!
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