
The image above shows the problem.. the "square" that serves as the base of the event, is too far from the graphic itself.. Is there a simple way of changing the graphic position? I can't "lower" the graphic in gimp because it ruins all of the other movement positions (just take my word on it).
Edit #1: The reason why the square being here is an issue is because it serves as the basis for hit detection meaning that the monster can get hit 1 tile lower than he actually exists.
I don't expect a solution for this, but I really wish there is one :(
