im finding that 30 steps per turn update for DoT and cooldowns is to many steps
is there any way i can change this to 10 steps?
Edit
if you think this will require a plugin and a map note tag could you move this to plugin request please
Change Steps per Turn/DoT tick
● ARCHIVED · READ-ONLY
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There's a simple function in the engine that's only purpose is to return this value. I wish I could remember the name of it. Might be called stepsForTurn or something similar. My Magic plugin allows you to overwrite this value but it's total overkill if that's all you're looking for. It's an easy modification to make, though. If no one points it out by the time I'm on my computer next, I'll find it for you.
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@Frogboy gameActor.stepsForTurn indeed
called by gamePlayer.updatenonmoving, and gamePlayer.onplayerwalk, and down the line. -
i dont know how to implement this
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Open the rpg_objects.js file in any text editor, search for stepsForTurn and change the value that this function is returning to whatever it is you want it to be. That's the quick and dirty way of doing it. @gstv87 or I can make a simple plugin for you if you'd rather do it that way.
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thank you
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