Hi:
I was wondering if there was a way to change sprites based on equipment and/or class change in Victor's Animated Battle script in RPG maker VX Ace.
In his RMXP script, he coded a way to super impose sprites on top of weapons, and armor. Is there a way to do this in his VX system. If so, how. Been trying on my own and have had no luck.
Thanks in advance.
change sprites based on equipment and/or class change in Victor's Animated Battle script in RPG make
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
There are already scripts out there that do this - though maybe not compatible with Victor's Animated Battle script. Did you search for them? The Master Script List would be a good place to start.
Also, if you need something compatible with a script you're using, post a link to the script (do not paste the script into your post). -
I have searched and read the user manual, but to no avail. I will check the master list. Can you direct ,me to some solutions?
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Unfortunately, no, because I would have to search for them myself, and you can do that just as easily as I can (and my lunch hour is almost over so I don't have the time to search).
Are you wanting this for Ace, VX or for XP? Your profile says you're using XP, but your post says you want it for both Ace and VX. They are not the same. Which engine are you using?
And you still didn't post the link to the battle script. -
I read victor's user manual. but couldn't find anything and none of the scripts I've seen allow for what I'm trying to do.This is for RMVX ace, I have been searching, as I said in the first post, I am asking because I have not found a script or solution to suit my needs And the script is too long to post.