So I'm trying to get an event to swap between graphics == to a variable. I can't seem to figure out how to change the graphic after the first choice was made. So I choose A (pillar) the graphic changes to a pillar, then I change the variable to B (A barrel) but the graphic stays stuck as a pillar. Each page has autorun and condition of the variable has been met.
Change Graphics for Events
● ARCHIVED · READ-ONLY
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you don't need an autorun for a graphic change - but you need to order the pages in the correct sequence depending on your conditions.
If several conditions are fulfilled at the same time, the page with the highest page number will have the highest priority.
For better help, we need to see screenshots of your event pages.
I suggest you follow the link to the starting point in my signature and work through the tutorials on eventing to learn how to handle page priority with conditions. -
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The three events above the Green haired gentleman are the same except the last one farthest right turns off the build switch.
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1) please use [alt]-[prtscrn] instead of simple [prtscrn] for your screenshots, that will limit the picture to the active window, letting them be much smaller and better readable
2) If more than one self-switch is active, then only the one with the highest page number will react. I can't be sure because you didn't give all screenshots, but if the pages 3 and 4 are similiar to page 2 and you're trying to use several options one after another, then the fact that you don't reset the self-switches ABC on the options 123 will cause the wrong display.
The entire logic is rather convoluted in my opinion (don't use autorun and self-switch, check the variable directly in the condition), but if you do it this way you need to switch OFF all unused self-switches, not only D.
If you change it to use the variable condition directly, you need to order the event pages for increasing numbers - page one active on 0 or above, page 2 active on 1 or above, page 3 active on 2 or above and page 4 active on 3 or above, then use the pictures on the page according to the numbers you set in your show choice. Absolutely no command needed in the build event for that way. -
Yup that fixed it just put "house test" variable straight to the conditions, and changed the destroy variable to 4.