Hey there,
is there a script or a different way to have such a feature?
I want the face sprite to change from normal to hurt when the player has, lets say below 20% hp.
Change Face Sprite if low HP
● ARCHIVED · READ-ONLY
-
-
there is a script that applies states depending on parameter values, that can be used to add states like "wounded" when a certain percentage of HP is reached. Unfortunately I don't have the link ready, you'll have to search for it.
Then, with that script you can use http://www.himeworks.com/2013/03/30/state-faces/ to assign faces to those states. -
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
-
http://infinitytears.wordpress.com/2014/02/23/soul-engine-ace-status-faces/
Description:
This script changes the Actor’s Face depending on his/her HP and MP Status.
Installation: Place the script below Materials above Main.
Prerequisites: NONE
Usage:
Note that in a whole face set, counting begins at 0 for the index.
A whole faceset then has 0,1,2,3,4,5,6,7
You can set up the Good and Dying Status at the Status_Faces module.

Hope that helps you.