Change Face Sprite if low HP

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Started by brandos 4 posts View original ↗
  1. Hey there,

    is there a script or a different way to have such a feature?
    I want the face sprite to change from normal to hurt when the player has, lets say below 20% hp.
  2. there is a script that applies states depending on parameter values, that can be used to add states like "wounded" when a certain percentage of HP is reached. Unfortunately I don't have the link ready, you'll have to search for it.


    Then, with that script you can use http://www.himeworks.com/2013/03/30/state-faces/ to assign faces to those states.
  3. I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
  4. http://infinitytears.wordpress.com/2014/02/23/soul-engine-ace-status-faces/

    Description:

    This script changes the Actor’s Face depending on his/her HP and MP Status.

    Installation: Place the script below Materials above Main.

    Prerequisites: NONE

    Usage:

    Note that in a whole face set, counting begins at 0 for the index.
    A whole faceset then has 0,1,2,3,4,5,6,7
    You can set up the Good and Dying Status at the Status_Faces module.



    Hope that helps you.