I would like to know, if there is a way to change the attack motion without equipping a different weapon.
Altering the motion action(swing, thrust, missile) could be done with "Action Sequences", but I haven't found a way to change the weapon displayed(exept no weapon at all).
The ideal solution would be, that the attack motion depends on the subclass (Using "Yanflys Class Change" + "Subclasses").
Change "Attack Motions"
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The weapon display should be based on weapon type, and the picture is selected in the database in the middle of the system tab.
However, the number of weapon pictures allowed is limited - even if you have more weapon types, the number of pictures allowed is somewhere around 30 or so. -
Maybe I didn't make clear what I want:
I want to make only one weapon type(Soul), and based on the class, the displayed weapon should be varying:
SpoilerMister A is a mage, has lesser soul equipped, and the displayed weapon is a staff in battle.
Miss B is a warrior, has a lesser soul equipped, and the displayed weapon is a sword in battle.
Since every class has seperate skills, the motion could be skill dependent as well.
I guess there will most likely be no way to do this without a plugin. -
I've moved this thread to Plugin Requests. Please be sure to post your threads in the correct forum next time. Thank you.
That cannot be done by default, you'll have to use a plugin - and I don't know if such a plugin exists or not. -
Still looking for a plugin like that.
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The plugin is still needed, however various approaches are possible:
- Motion change with class notetags
- Motion change with plugin command
- More motion types per weapon with different conditions
Actually any way to change the motion would probably solve my problem.
Would really appreciate help with this instance. -
Quest solved, thread can be closed.