Change actors sprites in battle

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Started by Evan Finkel 16 posts View original ↗
  1. I've been using Yami Battle Symphony, and when in battle,

    Is it possible to display  (action behavior) instead of (simple sprite)

    My apologies for any confusion.
  2. (french explaination due justin speak french)

    si je comprend bien tu veut avoir du 8D mouvement dans les deplacement des personnage necepas?
  3. Non, je suis actuellement a la recherche pour les sprites processus de conversion au cours de la bataille. Jai quelques photos qui explique tout.

    Spoiler
    Default



    What me needs

    Jespere que ca aide.
  4. HOOOO (again in french)

    je comprend mieux tu desir avoir les pose de combat et bien si tu use yamis symphony tu doit ajouter 

    ''_8d'' apres le nom du fichier 
  5. Guys, this is an English speaking forum, so please stick with English. Thanks.
  6. Shaz said:
    Guys, this is an English speaking forum, so please stick with English. Thanks.
    sorry sorry shaz I will speak in english ;^;
  7.  

    nio kasgami said:
    HOOOO (again in french) 

     

    I better understand you have the desire Stance and if you use symphony yamis you must add 

     

    "_8d''' After the file name
    I am sorry? I add "_8d" after "Stance" and I experienced an issue.

    Spoiler
    Script "Battle Symphony" line 555: SyntaxError occurred.

    unexpected tIDENTIFIER, expecting keyword_then or ',' or ';' or '\n'
    when /STANCE/_8d
    Let me tell you, here is the sprite that shows in battle.



    And I need that to convert in this.



    I don't think so adding 8D will change simple into behavior sheet.

    I am looking for another script as well, which allow some specific characters to don't move near the target when to attack, also don't show the weapon only attack with specific animation.
  8. If I remember correctly, the 8D-actors are a special sprite format that contained more different poses including diagonals (8D for 8 directions), but the use of those sprites requires the add-on-script as well as the different spritesheets.


    Adding _8d might change the picture name to indicate that other sprite format, but you'll still need the add-on script for Symphony to understand what to do with those sprites.
  9. Is there an add-on script here on forum?
  10. Bring up my post
  11. Bring up my post
  12. Bring up my post.
  13. Bring up my post, please
  14. was there a problem with the original add-ons from Symphony?


    No, the add-ons aren't here on the forum, they are part of the Symphony script system and listed and linked there.
  15. Symphony add-ons? Not sure about that, never spied them. It's linked in the script?