How do I make an event that allow the player to pass through ONLY if they're a certain level?
So, say they're level 1. But it's advised to be level 2 before entering a dungeon.
If the player tries to go through whilst still at level 1, I want the event to stop them. How doth one achievith this task?!
Certain Level Restriction
● ARCHIVED · READ-ONLY
-
-
Control Variables will let you put an actor's level into a variable (Game Data > Actor's ...)
Then use Conditional Branch to see whether it's => the required level, and process according to the result.