Cant use battle test

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Started by Tomion 20 posts View original ↗
  1. Hello!

    I got RPG Maker VX Ace and I'm starting to use it but whenever I try to do a battle test it gives me an error saying line 66 in DataManager script have denial premission.

    how can I solve that?
  2. Please give a screenshot of the error message - it looks like you gave an incomplete error message.


    Also, please make a new project and test if the battletest runs there without any project modifications (just use default actors and enemies), because that message looks like something in your project has been damaged.


  3. this is how it looks.

    and I tried making a new project but I got the same messege.

    also worth mentioning, everytime I make a new project, the Tilesets script seems to not have ANY sort of premission (and I need to manually give my computer premission to use that file)
  4. Either your Ace editor is damaged and you need to install it again, or you have problems with the windows access rights on your computer.


    What windows version are you using, and what is the path where you saved the project? (some directories are restricted in modern windows versions, you can't store your projects there)
  5. I'm using Windows 7 Home Premium.

    and it's path is in 'my documents'.
  6. Then either someone blocked your access rights, or the editor has been damaged.


    Deinstall and reinstall Ace first to check for program damage, if you can't make a new project after that you need to check the access rights to your documents.


    Those might be restricted by the administrator of the network, or by a misconfigured security/firewall program, or by a damaged windows.


    If reinstalling Ace doesn't change anything, you need someone who knows how to administrate a computer to check for the other options if you don't know where they are.
  7. I assume you wont know how to check my access rights, but any chance, or any of the things listed above (cept reinstall, that didnt help :C )
  8. try running rpg maker as admin
  9. Tomion said:
    I assume you wont know how to check my access rights, but any chance, or any of the things listed above (cept reinstall, that didnt help :C )
    I know how to do this, but this can't be done remote for a lot of reasons - quite a number of the admin tools work only local by default, and there are too many possibilites to simply tell you where to look. If someone with admin knowledge sits in front of your computer, he/she could probably find the cause within an hour but telling you all places to check and what to check where would take weeks and still be incomplete...
  10. I see..well I guess I cant do anything now.

    there's really nobody who can do that (mostly because the guy who built this computer not working and I got no idea where he is.)

    well..thanks for the help I guess...there goes my RPGmaker games.
  11. Have you tried to move you project to another folder?

    Maybe you could copy it to a flashdrive and test if you get the same message.
  12. Go to where you have RPG Maker installed, right-click on the exe and choose Properties. In Compatibility, set it to XP Compatible, and check the Run as Administrator box.


    Let's see if that makes any difference.
  13. all of the above didnt work.

    now, the error is directed to this line on the DataManager Script:

    $data_tilesets      = load_data("Data/BT_Tilesets.rvdata2")

    I need to find the BT_Tilesets file..but is there a way to do it? cuz I'm pretty sure as soon as I give premission for that file it'll solve the problem.
  14. I THINK the BT files are created at the time you hit the Battle Test button.


    Can you open your game's folder (go to Game > Open Game Folder), and take a screenshot of the folder that opens? Then go into the Data folder and take a screenshot of that and post it here as well.
  15. ok I took a picture is: (sry bout the hebrew T_T)

  16. Apart from the Hebrew and the columns reading from the right, that all looks fine to me. Though I was hoping the full path to the folder would be visible there too, just to be sure.


    That lower folder is where your BT_ files would normally be created, but I have a feeling they only hang around for the battle test and no longer.


    What happens if you add an event to your map that does a Battle Processing call? Will THAT run, or do you get another error?
  17. To be honest, I just started using the program, if you have some guide that teach how to do battle processing call I'll try.

    and basically the path is kinda hard to put because it's in herbew. but it's in 'my documents' folder.

    EDIT: so I managed to do it and it did enter battle, however there was no BT_ files created
  18. do you have any hebrew characters in the name you're using for the windows account?
  19. yes I do.
  20. that's probably the problem.

    You'll probably have to make/move your projects to a simple directory like "C:\Projects\Project 1" or somewhere.