Can't Unshow Custom Battle Command?

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Started by The Forgotten 9 posts View original ↗
  1. I am using mostly Yanfly's Battle Engine and I have set up a "Passive State" system to be used with Yanfly's Learn Skills Engine. Basically meaning you can choose to get another spell/skill or buff yourself up using skill crystals. I've looked all over but I can't seem to figure out how to make "Passives" disappear from the Battle Command screen.

    I've even tried modifying Yanfly's Battle Command List to make it go away from it seems pretty insistent to be there.
  2. Please link to the scripts you're using, because no one can help you without knowing how you created those passive skills and how you modified the battle commands.
  3. Andar said:
    Please link to the scripts you're using, because no one can help you without knowing how you created those passive skills and how you modified the battle commands.
    Err, sorry. Yanfly's direct links are dead still. Here is the GITHUB.

    I'm using, for purposes of the passive skills:

    Yanfly Engine Ace - Learn Skills Script

    Yanfly Engine Ace - Battle Command List

    CP Passive Skills Script

    I've removed Battle Command List since it wasn't doing what I needed it to do.

    Basically, using an example, I set up a [sTATE] called [increased Fortitude] and gave it the parameter of [MHP*110%]

    I then created a skill called [Max HP Increase] with the a note directing it to "launch" the [increased Fortitude] state.

    I created a skill group called PASSIVES and chucked all the passive skills/feats into it.

    Now when I open up the menu in game, I can learn the skill, but in battle it shows PASSIVES as an available battle command.

    When I tried to remove it using Battle Command List, following the header instructions, all it did was leave the PASSIVES box empty instead of having the PASSIVE command hidden. I tried using the function to use a custom battle command (also using header information in the script) and it did remove the command from battle, but it also removed it from the main menu.
  4. Try to use Yanfly's battle command with the "hide until switch" option on the passives, and make sure you never turn on that switch.


    That is not what that option was intended for, but I think it's the easiest workaround in your case...
  5. Tried that. All it does is hide the skills not the battle command. It's really weird. I can remove fairly easily any of the default commands but I can't figure a way to hide a custom command. Maybe there is another script that does passive states you can buy using the Learn Skill Engine?
  6. Are you talking about the skill group title (similiar to magic or special)?


    If that is the case then simply assign the skills to a skill type that the actor already uses, and the empty group will vanish.


    If you're talking about something else, then we need screenshots of your battlescreen and your battle command lists to see what you want removed.
  7. Yeah. New skill group called "Passives" because I wanted them separated from the other skill groups.
  8. Then you're probably out of luck and either have to remove that new group or live with the "passives" command.


    You might try Tsukihime's command manager, but even that does not have a way to make the groups conditional - but it might be possible to make manual, actor specific command lists with Tsukihime's script that don't list all skill types - however, that might need a lot of work, I haven't used those scripts yet myself.
  9. Andar said:
    Then you're probably out of luck and either have to remove that new group or live with the "passives" command.

    You might try Tsukihime's command manager, but even that does not have a way to make the groups conditional - but it might be possible to make manual, actor specific command lists with Tsukihime's script that don't list all skill types - however, that might need a lot of work, I haven't used those scripts yet myself.
    Perfect! Thanks, Andar. Tsukihime's Command Manager did exactly what I needed it to do. Got rid of the PASSIVE in battle but kept it in the MENU.