Can't select whole sprite (RPGMVX)

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Started by CrazyIbuki 4 posts View original ↗
  1. I'm new to Rpg maker vx ace and I'm making a practice project just to try it out. I picked a sprite of Ibuki to import for an event becuase I have no idea how to make a sprite. When I imported it I added the $ at the start because apparently that makes it select a single sprite instead of treating it like a sprite sheet but for me it won't work. Is there anyway to fix it? 

    Rpgmakervxacehelpimagepng.png
  2. A sprite is 4 rows and 3 colums, so it's 128 px tall and 64 px wide. Your spritesheet must be those size if you want to use the $name format. Or you have to use the classic format with all your sprites, usually 8 characters, with the characteristic I said before.
  3. no, the $ does not make the program select a single sprite - it tells the program that the picture contains only a single spritesheet (still 3x4 pictures) instead of 4x2 spritesheets (12x8 pictures).


    You cannot use a single picture as a sprite, it needs a minimum of 3x4 (3 animation frames x 4 directions) for a sürote - just export some of the existing sprites to learn how they have to be structured.
  4. Thank you both, I understand now. I'll make a full sprite sheet with some extra sprites.