Cannot read property '0' of undefined

● ARCHIVED · READ-ONLY
Started by Deleted member 113412 9 posts View original ↗
  1. Hello.

    I just started a new RPG in RPG Maker MV.

    I have this error when i go to battle:
    Spoiler
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-13_56_42-elsword-rpg-png.86131/&temp_hash=b8e1deabab0dd479b132b65815fa4e21[/IMG]


    Here is my plugin list and console:

    Spoiler
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-13_48_47-plugin-manager-png.86132/&temp_hash=b8e1deabab0dd479b132b65815fa4e21[/IMG]
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-13_57_06-developer-tools-png.86133/&temp_hash=b8e1deabab0dd479b132b65815fa4e21[/IMG]

    Help please?
  2. That's an error from the enemy levels plugin, by the looks of it. This line:
    Code:
    var formula = this.enemy().baseParamFormula[paramId];

    are your enemies set up correctly?
  3. Shaz said:
    That's an error from the enemy levels plugin, by the looks of it. This line:
    Code:
    var formula = this.enemy().baseParamFormula[paramId];

    are your enemies set up correctly?

    I am not even sure if they aren't.

    I mean, its just the default slime.

    Do I need to play with the plugin settings? they are pretty much default too.
  4. have you actually set up anything in the notes section of the enemy? Plugins aren't plug-n-play - you DO have to configure them and do all the setup required in the database.

    http://yanfly.moe/2016/01/29/yep-64-enemy-levels/

    You need to set up all the enemy notes as indicated in the instructions on that page.
  5. Shaz said:
    have you actually set up anything in the notes section of the enemy? Plugins aren't plug-n-play - you DO have to configure them and do all the setup required in the database.

    http://yanfly.moe/2016/01/29/yep-64-enemy-levels/

    You need to set up all the enemy notes as indicated in the instructions on that page.

    Are you saying that note tags aren't optional? They ALL need to be included PER enemy?

    Also, setup:
    Spoiler
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-14_59_05-plugin-png.86134/&temp_hash=51f6ee70a120b791bad44779ab307e7b[/IMG]
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-14_59_37-plugin-png.86135/&temp_hash=51f6ee70a120b791bad44779ab307e7b[/IMG]
    [IMG]https://forums.rpgmakerweb.com/index.php?attachments/2018-03-30-15_00_23-database-png.86136/&temp_hash=51f6ee70a120b791bad44779ab307e7b[/IMG]
  6. I don't know - I don't use those plugins. Try it and see.
  7. Shaz said:
    I don't know - I don't use those plugins. Try it and see.

    I think I might have figured it out. It is colliding with SomeRandomDude's updater plugin. Not sure how to fix this....
  8. remove the updater plugin until they're made compatible.
  9. Jenova said:
    Are you saying that note tags aren't optional? They ALL need to be included PER enemy?
    It depends on the plugin.

    Sometimes plugins have default settings and the notetags are only needed if you want to change the default, and other times the plugin can't function at all if its specific notetags are missing.