fixed
Can someone fix this?
● ARCHIVED · READ-ONLY
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Did you place a $ at the beginning of the filename? The sprite looks correct as a single spritesheet at first glance, so it might be that the problem is that by default, Ace expects eight sprites on a sheet, not one as you have done - the $ is the override that tells Ace there is only a single sprite on the sheet...I've got this but I need it to be rezised and alligned perfectly so it's the same size as existing sprites and works within rpg maker... I've tried and tried but just can't get it right. Can I get some assistance?
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Thanks for your feedback but I was aware of that, yeah :) the sprites are still actually too big for a single tile :(
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They may appear that way in the editor, but will show up normal in the game. Give it a test run just to make sure.
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Thanks, resolved.
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