I love the Standard turn battle system and I desperately need it to work with force action as my game heavily uses this. Not sure where to ask but is there a way to fix this or a plugin or even an alternative?
http://yanfly.moe/2017/03/24/yep-130-battle-system-standard-turn-battle-rpg-maker-mv/
Can "Force Action" be used with Yanfly STB system
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For reference (~middle of first paragraph): http://yanfly.moe/2017/08/16/discontinued-battle-plugins-for-atb-ctb-and-stb/ (cute bunny gif alert!)
There may be an alternative (or, optimistically, a "fix") out there but I don't know of one. You might be able to work around it with clever use of AI or Lunatic Mode code, depending on what you need to achieve. Unfortunately, battle systems are notoriously difficult and time-consuming to code...