Camera Control Techniques for your Game

● ARCHIVED · READ-ONLY
Started by Tsukihime 4 posts View original ↗



  1. When you're playing your game, you may notice that the camera follows the player and is always centered on the player unless you've reached the edge or corner of the map.


    Sometimes, you may want to focus the camera on a different object, or an arbitrary position on the map. For cut-scenes where the player is not involved, for example, you would typically have to set the player's graphic to transparent and then move the player to the cut-scene's location.  After the cut-scene is over, you would then move the player back to where they were.


    This is not a difficult task, but it is not really something that you have to do just to look at somewhere else on the map. One solution that would make your cut-scenes and overall eventing experience so much easier is the ability to control the game camera using the Camera Target script.


    Read the rest at Hime Works!
  2. This is an excellent idea.  Having just finished a cut scene which did indeed involve doing complicated things with an invisible player, I appreciate the chance of never having to go through that again.

    Thank you.
  3. Ah, thank you very much for your work on this, this is exactly what I need.
  4. As the movement of the player is been reset after every cut scene, Is it all done by using the script..?? And can we make use of functions in this..??