Calling the "Continue" Screen via an Event

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Started by bfamig20 4 posts View original ↗
  1. I'm building a game with an interactive title screen, rather than the traditional one. The character is able to walk around and choose (from books on a table) whether to start a new game or load a previous file.

    Currently, I'm using a script to skip the title screen and go directly to this "Title Screen" map instead. I'm also using the Yanfly Neo Save engine to give me a save/load option, but I wish the "Save" option wasn't choosable on this map (I wouldn't want a player to accentually save over a file they were trying to load).

    In trying to find ways around editing the script, I noticed that when the "Continue" option is selected from the traditional title screen, it pulls up the Yanfly Neo Save Screen, but "Save" isn't choosable (it's greyed out). This is exactly what I want - but I can't seem to find a way to call this "Continue" screen through an event.

    Searching for the answer, I came across the thread below, where the issue seems to have been solved by calling a script. But I'm pretty much a newbie when it comes to this stuff and I'm not sure if a) this thread solves my problem, or B) if it does, how to use this properly.

    http://forums.rpgmakerweb.com/index.php?/topic/3619-event-call-for-the-load-menu/

    Any help would be greatly appreciated. Thanks!
  2. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    Please post links to the scripts you are using.


    Yes, you will have to call a script.


    It may be that the Save option is greyed out simply because they executed the event command (or its scripting equivalent) to Disable Save.
  3. Sure! (And sorry about not posting in the correct forum).

    Your mention of the Disable Save command made me find the event command "Change Save Access". I used this before the "Open Save Screen" command and it worked! It was so obvious…

    I've posted the links to the scripts I'm using anyway, but the problem I'm having is solved.

    Thanks!

    Link to the Neo Save script is: http://rmrk.net/index.php?topic=39460.0

    Link to the Skip Title Script is: http://www.rpgmakervxace.net/topic/271-skip-title-screen/
  4. no worries :)


    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.