Hmm...once I turn off the VisuStella Core plugin, it works fine. That's something many people will use, so you might want to check on that.
Original post
I'm not sure where VisuStella is adjusting the window height (their plugins are all obfuscated so I can't really check), but it seems their Core Engine has its own parameters for that. In the Plugin Manager, find the following parameter:
Change the
- Menu Layout Settings > Scene_Title > JS: X, Y, W, H (directly under Command Window Settings)
JavaScript:
const offsetX = $dataSystem.titleCommandWindow.offsetX;
const offsetY = $dataSystem.titleCommandWindow.offsetY;
const rows = 3;
const width = this.mainCommandWidth();
const height = this.calcWindowHeight(rows, true);
const x = (Graphics.boxWidth - width) / 2 + offsetX;
const y = Graphics.boxHeight - height - 96 + offsetY;
return new Rectangle(x, y, width, height);rows = 3 part to rows = 4.- VisuMZ_0_CoreEngine
- Luna_Quit2Desktop
- Cae_TitleMenu
Edit 2 @Raith: just released Cae_PictureTouch v1.4! There's now a Disable on Trigger plugin parameter that you can turn on to help avoid mass-queuing events: it makes binds disable themselves after triggering. You can then re-enable the bind in its event or script using the new Enable/Disable Bind plugin command (or the script equivalent, see the plugin help).
It seems to be working OK, but let me know if you find any problems with it~ :kaothx: