So far so good. 2 stages of the attack buff then gives this icon.
This is also fine, I suppose. Since the base game allows for a maximum of 2 buffs, I get why there are two separate "tiered" icons for 2 stages of a buff. With that said, adding a third stage of a buff with the help of Buffs and States Core does not, by default, change the icon again. It comes as no surprise that the icon remains as:
So my problem is simply that I wish to add a functional set of "3rd tier" icons. Making a new set of icons shouldn't be too hard, as I plan to use Yanfly's Icon Generator as well... But I don't know how to alter the base software to change the icon to my custom 3rd tier icons when a 3rd buff is applied.
Alternatively, if someone knows a way that I could make the program not use separate icons at all, that would be fine too. What I mean by this is one stage of buff could give the icon:
In game the first stage would appear like this:
Hopefully what I'm describing is making sense. Any help would be greatly appreciated! Thanks in advance!