Hi guys,
Is it possible to block a door with another event? Here's the situation, to explain it more precisely:
My character is a thief, who's trying to escape from a prison. I want him to block the door with a table, so guards can't enter the room. I've already done the "push" and "pull" things, but, of course, it's not enough. I want to prevent guards from entering the room (I've used a variable to make them appear, if it takes too long), so the character can focus on trying to find a way out.
Please, tell me whether it's possible to be done with eventing, and if so, how. Really appreciate the help!
PS: Spent a bit time to look for a similar problem, but couldn't find any. Sorry if I'm "duplicating" someone's topic.
Blocking door with an event.
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Guards do not enter the room unless you tell them to. Just don't tell them to.
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This sounds like you are misunderstanding exactly what events are. Read this it might help you with your problem.
Events aren't NPCs -
@Shaz - what I mean is, I want to trigger another event by placing the table in front of the door. But I want the guards to appear if the table isn't there.
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Then you need to learn about switches and multiple event pages - that is basic stuff, handled in most of the basic tutorials.@Shaz - what I mean is, I want to trigger another event by placing the table in front of the door. But I want the guards to appear if the table isn't there.
Follow the link in my signature to some of those tutorials - especially the variables guide should be a lot of help to you, that's a game that you can play to learn about variables, and then open it in the editor to see how those quests were done.