

Working on MV Modern Exterior Tileset/Sprites for the 48x48 format.
* added rooftop/side entrance RTP edits and custom windows
* added horseback sprite
* child clothing generator parts
* added child female short sleeve dress
* added child sprite base and child soccer team uniform clothing
* added "fish scale" shingles
* added MV TileA3 template
* added MV doors
* Improved cedar shingles
TERMS OF USE
with thanks to many community members for encouragement, support, and C&C
TileA3 Credits and Terms: Non-Commercial Use Only, credit GrandmaDeb, no reposting,
Please contact me if you post a game so I can see it.
If you seriously want to go commercial with my tiles, PM me; I'm an agreeable sort.
But please consider purchasing commercial sets, such as Celianna's's and Lunarea's stuff.
Sprite Credit and Terms: Non-Commercial Use Only, credit GrandmaDeb and Kadokawa/EB, no reposting
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Child Sprites and Child Sprite Base for MV
Spoiler
Adding a sprite base for the MV children.
The sprite base works with all adult hair, but you have to move them down five or six pixels. =]


Female Child in short sleeve dress



And a kid's soccer team, for a minigame. =] Custom clothes

And layered parts for your own child layered file sprite generator in Photoshop or GIMP
mv child short sleeve dress

mv child short sleeve shirt

mv child shorts

adding horseback riding sprite

The sprite base works with all adult hair, but you have to move them down five or six pixels. =]


Female Child in short sleeve dress



And a kid's soccer team, for a minigame. =] Custom clothes

And layered parts for your own child layered file sprite generator in Photoshop or GIMP
mv child short sleeve dress

mv child short sleeve shirt

mv child shorts

adding horseback riding sprite

Spoiler
tileA3 Suburban

A few WIP gable roofs (set up for parallax use right now) and some possible hospital exterior walls.


custom windows, and roof top clutter and side entrance RTP edits. updated

Unimpressive map, but shows the clutter and windows off. =]

A 48x48 stone road tile for my desert game, just as a bonus. =]


A few WIP gable roofs (set up for parallax use right now) and some possible hospital exterior walls.


custom windows, and roof top clutter and side entrance RTP edits. updated

Unimpressive map, but shows the clutter and windows off. =]

A 48x48 stone road tile for my desert game, just as a bonus. =]

Spoiler

MV Two Tile High Modern Doors -
Ace RTP Edits - started with Kazzador's 1.5 high doors


Mack edits
Spoiler



One tile high doors - ONLY 32 PIXELS WIDE
If you use them with Ace sprites, one-and-a-half tile doors for Ace turn out to be a perfect fit for MV, one tile high (48 pixels), but skinny (32 pixels wide).
Spoiler
Here are some Mack edits:


And some VX/Ace RTP edits - I started with Kazzador's one and a half tile RTP edits and went from there...


And another VX/Ace RTP edit



And some VX/Ace RTP edits - I started with Kazzador's one and a half tile RTP edits and went from there...


And another VX/Ace RTP edit

template for MV TileA3
Spoiler

Spoiler
Server banks for Sci-Fi Modern Interior RPG maker MV maps



