Best service for backing up and using two PC's?

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Started by MaGicBush 12 posts View original ↗
  1. So I have been struggling with this the last week. For some reason my network will not allow me to share files across it between my PC and laptop even though it should be easy since both use Windows 10(never had so many issues on XP :p). So I have to resort to a cloud service or something. I tend to use my PC when I can to work on my game, but I use my laptop if my son is on the PC. I tried Onedrive, but it is as slow as molasses at syncing, and it's wierd trying to get it to work right. I have thought about using Dropbox is that the best service for this task? Or would some other site work better for this? I have seen github, but that seems to be best when your working with multiple people and only uploading one file at a time(and may only work with code files?). I just want a service that I can stick my whole project on, and when I switch to my other device have it synced so I can continue on that. I don't want to use them at the same time or anything.

    Also if I use Dropbox is it best to just use it directly and open that exe from the Dropbox folder with rpgmaker and edit it, or would it be better to copy the project to my HDD, edit it, and then paste it back in the Dropbox folder? I'd also like to keep copies so maybe I could work directly from that folder and once a week or so copy it to my HDD in a different folder, zip it up, and throw it on a flash drive or other HDD? Just looking for suggestions on what other people do here!

    Sorry if this is in the wrong spot, and this is for MV, but it seems like a pretty broad question so I stuck it in general. Thanks for any direction here!
  2. I use dropbox and its desktop client. You just save your project in your dropbox folder, and it will automatically sync it in the cloud AND your PC (since the dropbox client creates a folder on your HDD which copies and uploads every files in the cloud).

    Another nice thing is that RPG Maker projects aren't that big. You won't need more space, which means that it will be free.
  3. I'll second @MushroomCake28 on this one, although I personally use OneDrive since it integrates more fluidly with Windows in my experience.
  4. shadefoundry said:
    I'll second @MushroomCake28 on this one, although I personally use OneDrive since it integrates more fluidly with Windows in my experience.

    Yea I tried using onedrive, but it took forever to sync anytime I edited my project. So I figured I may try something else.
  5. In my experience it shows its syncing since when the files are in use, if you close the program the sync will end pretty quickly. Regardless, there's a lot of really good cloud programs, so pick your favorite and it'll probably work pretty well. :)
  6. I only tried it a couple of times one day so maybe I just had bad luck and the servers were slow. I may try it again since I have Windows, and if it doesn't work I will try Dropbox. This was probably a dumb question, but I have never tried using cloud storage before besides with Steam. Thanks for the help guys :D.
  7. I work on my laptop, I have an external drive with it's own system for backup where I copy the project, and I pack and upload partial builds to dropbox regularly.

    mediafire also works, if you're not syncing.
  8. Been using dropbox since 2012 iirc, never disappointed aside from the time they decided to kill public folder. Anyway, yea go for the dropbox. It's also good for team project.
  9. IMPORTANT:
    Do not work directly on your project in any clouddrive, only use the cloud for backup.
    The working directory for your projects MUST NOT be inside a cloudsync'ed folder.

    as long as you use the cloud only for backup and transfer there is absolutely no problem.
    But if you open the project in a location that has an automatic cloudsync you'll risk destroying it, because the RPG-Makers handle files like a database and not like a regular file handling, and that can clash with an automatic cloudsync.
  10. [move]Useful Development Tools[/move]
  11. Andar said:
    Do not work directly on your project in any clouddrive, only use the cloud for backup.
    emphasis on that.
    maybe that's the reason why W10 won't work for the OP, because it might be trying to sync when what he needs is one-way upload, which is simple data transfer and should always work.
    that's the problem with modern OS and devices in general, they want everything synced, everything clouded, everything available.... sometimes you just want a simple transfer, sometimes you just want it on demand and not automated.
  12. gstv87 said:
    maybe that's the reason why W10 won't work for the OP, because it might be trying to sync when what he needs
    If that were the case then W10 would be a problem for any professional use.

    The RPG-Makers are not the only programs that use this way of accessing data - you don't think that Enterbrain would have developed an exclusive way of file access for a cheap end-user program, don't you? ;-)
    I call it databasing file access because all database programs have to use this type of access - it's only almost unknown in home user environments because those people rarely need to use programs like Microsoft Access, Filemaker, SQL or similiar programs. But all of those have the same problem with background syncing - because they all use permanently open files while working on them, and all that would be broken if a cloudsync happens at the same time...

    On the other hand - it wouldn't be the first time Microsoft made stupid settings to "help" the common home dabbler and not place the same stupid setting into the more expensive professional version of Windows...