Battlesystem

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Started by Norian 7 posts View original ↗
  1. Hello there, I'am new to the forums but I've been using RpgMaker vx Ace a long time now. So I wanted to ask if I could make the battle System of my new game, like the one pokemon Red/Blue rescue team had.

    Its like the character fighting without changing to a battle process you just hit "on the road" haha. I would like some help. Thanks :) :D

    poke1.jpg
  2. hum this kind of battle system is call a ABS in rpg maker :3! search for some or you can always use XAS :3
  3. You would need scripting to accomplish this. There are a few scripts already created.
  4. nio kasgami said:
    hum this kind of battle system is call a ABS in rpg maker :3! search for some or you can always use XAS :3
    Since he referenced the Pokemon Mystery Dungeon games, I think he's going for a more turn-based approach
  5. Thewindlord said:
    Since he referenced the Pokemon Mystery Dungeon games, I think he's going for a more turn-based approach
    ha yes but I don't know a lot of battle system similar to what you say and play on the map
  6. Thanks everyone I'll use ABS It's what I was looking for, thanks again for the help. 
  7. glad to help :3