MV - Battleship: Armada! [online multiplayer]

● ARCHIVED · READ-ONLY
Started by Aloe Guvner 6 posts View original ↗
  1. Battleship: Armada!
    Download Here (itch.io)​
    Synopsis:
    Battleship: Armada! is a Battleship game created in RPG Maker MV that includes local multiplayer as well as online multiplayer modes.

    The rules are based off the classic table-top game, with a twist - the ships (Carrier, Battleship, Cruiser, Submarine, and Patrol Boat) have special active and passive abilities that make for a more strategic game than a typical battleship game.

    Ship Abilities
    • Aircraft Carrier
      • Airstrike [active] - Fire on 3 spaces in a horizontal row
    • Battleship
      • Salvo [active] - Fire on 2 different spaces
    • Cruiser
      • Radar [active] - Scan for ships in a 3x3 area
      • Anti-Air [passive] - Blocks "Airstrike"
    • Submarine
      • Sonar [active] - Scan for Submarines in a 4x4 area
      • Submerged [passive] - Immune to "Radar"
    • Patrol Boat
      • [No abilities]

    Controls:
    The controls for this game are fully optimized for mouse/touch. This game is not designed for a keyboard/gamepad.

    Screenshots:
    Screenshots
    BattleshipSelect.png

    SearchForUser.png

    Username.png

    Online Mode:
    The online system is designed to be simple - no login and no matchmaking. Simply choose a (temporary) screen name and create a lobby. A friend can search for your screen name or lobby, and then join your lobby.

    In the lobby, the host may alter the amount of ships that the players will play with, and then start the game when both players are ready.

    About this project:

    • This project is intended to explore what kinds of non-RPG games can be created in RPG Maker MV, as well as the possibility of online multiplayer play.
    • Personally, this was a opportunity for me to create and interact with servers and databases for the first time.
    • Some of the transitions/graphics may not be perfect, as I mostly focuses on the networking and gameplay aspects.
    • Whenever I played Battleship, I noticed that the Patrol Boat becomes the most important boat because it's so small. Whoever sinks it first usually ends up winning. What's up with that? So I added abilities to the other ships to balance it out.

    Available Platforms:
    • Windows (.exe)
    • HTML5 (web) - Coming soon
    • Android - Coming soon

    Project Roadmap (future features):
    • [ ] - HTML5 (web) deployment
    • [ ] - Android deployment
    • [ ] - Additional synchronization between players online
    Credits:

    Download Link
  2. So great! Hope there is no copyright for it.
  3. Don't worry :)

    I'm not a legal expert by any means, but I know that game mechanics aren't copyrighted (whereas graphics/creative works can be copyrighted). All of the graphics in the game were either made by me, or were released under CC0 Creative Commons License (Public Domain) - royalty-free, no attribution required.

    If the name becomes an issue for someone, I have no problems changing it, but I'm not worried since this is a completely non-commercial game just for fun/learning purposes.
  4. Oh this is fancy! Going to try it out
  5. This is way neat! ^^
  6. This is awesome.