Battleback render problem - Moghunter LMBS + Yanfly core (SOLVED)

● ARCHIVED · READ-ONLY
Started by Yanazake 6 posts View original ↗
  1. Alright, this is more specific since I looked around a bit more.

    Basically, the battleback rendered in mog's LMBS plugin is stuck to the 800x600 size. I tried editing settings in Yasnfly's core through RMMV windows, tried to edit rpg_core.js on the "Initializes the graphics system" part, and tried to see if there was anything related to numbers and the battlebacks on the LMBS files but still failed to correct this issue.

    I was able to correct the battle screen, skills and results simply by resizing the related image and/or editing a few plugin values, but something is cutting off the extra pixels on the battleback
  2. Is Yanfly's core engine set to scale battleback?
  3. OnslaughtSupply said:
    Is Yanfly's core engine set to scale battleback?
    Yes, it is, which is why this is so confusing. Everything is supposed to be set correctly... I'm still editing the parameters to get other things right, which are really not that hard, this is the only one that makes no sense.
  4. Turn scale battle back to false
  5. OnslaughtSupply said:
    Turn scale battle back to false
    ... Scripting witchery, the thing that should be fixing an issue is making it do the reverse. *facepalm*

    Thanks, with this I believe my base should be complete now.
  6. I had the same problem before, both plugins are attempting to overwrite the same function or something like that. Good luck on your game.