Battle System Help

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Started by Dec7356 3 posts View original ↗
  1. Hello everyone!

    Does anybody know a way to take out the Attack system in a battle compleely? I am trying to make a Pokemon type game, and I want my character to only be able to summon creatures, use items and escape the battle. If anyone knows how to do this, please help!

    Thanks everyone! :p
  2. I think, if you go into the Database (F9)

    001 - Attack Skill

    Change that to whatever you want the skill to do, it will change its actions in game.

    Then go to the Terms Tab

    Where it says "Attack:"

    Change that field to whatever you want it re-naming too.
  3. JamieSquire1991 said:
    Change that to whatever you want the skill to do, it will change its actions in game.
    Changing the attack skill itself is a bad idea - not only the actors use it, it's also the default for most enemies.
    It can be done this way, but you'll end up with a lot of problems because it will change the attack for every battler.


    Better way is to look on the master script list for one of the command manager scripts - there are several, from Yanfly and Tsukihime and perhaps a few others.


    With those script you can give each actor a different menu selection in combat.