Battle System for TDH: Battler Issue

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Started by boldpaste2 7 posts View original ↗
  1. Hey folks,

    I have been putting off the battle system for my project for a while now because I was extremely conflicted on what battler style that would work for a SBS battle system. I have tried all sorts of battlers and I really could not find any that would work. Because I really can't come up with anything I am hoping the RM community might be able to point me in the right direction.

    Q: What type of battler would look best in the image below?

    MountainSet-1.png
  2. The style you are using in that image fits well. Thing is, kaduki doesn't fit with Celianna (or parallax mapping in general since most tiles used in PM are Hanzo Kimura or Celianna, sometimes XP tiles) because the size is too little. So, yeah, i'd say the style you're using right now.
  3. I should have clarified, I was really looking for monsters. (what should go in the blank spot) :p
  4. I've moved this thread to General Discussion (battler style is not a game mechanic). Please be sure to post your threads in the correct forum next time. Thank you.
  5. Shaz said:
    I've moved this thread to General Discussion (battler style is not a game mechanic). Please be sure to post your threads in the correct forum next time. Thank you.
    Thanks Shaz, was wondering if it was the right spot. Even the rules have rules. >.<
  6. You can take the DS ones but repixel them with the same palette and bigger size than the one you have right now. There's no other way about it.
  7. Redshrike made some pretty cool RPG battlers that would look pretty good with this set up.