Battle Symphony Sprite Death

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Started by Strand 3 posts View original ↗
  1. I'm using Yami's Battle Symphony and I've run into a small hitch. While dead, my characters still run in place. I'm trying to replace them with an icon of a skull or skull & bones, since I doubt I'll be able to find a dead/damaged sprite for all my characters. Does anyone know how I can write this into Yami's Battle Symphony?
  2. Are you using the defualt sprites, kaduki 8D sprites or pvgames Holder style sprites or some other kind?
  3. Sorry about that; I'm using default sprites right now.

    My current solution is to have a parallel process for all available characters that sets their Sprite icon based on whether or not they have the Death state. I'm worried this might cause some lag though, so I'm very open for better solutions.