I've been receiving an error 2975 during combat occasionally when the enemy attacks or I use an item (stimulant was the most common item the issue occurred with)
#--------------------------------------------------------------------------
# alias method: item_cnt
#--------------------------------------------------------------------------
alias bes_item_cnt item_cnt
def item_cnt(user, item)
return 0 if !movable? && !SYMPHONY::Fixes::ALWAYS_COUNTER <------ This is the offending line 2975
return 0 unless @result.check_counter?
return bes_item_cnt(user, item)
end
I was using along with the Hi-Res DLL but have removed that and the issue happens occasionally with the original DLL also. I'm tested with a new project with only that script and the issue persists. The project had all the default resources.
I'm not 100% confident in attempt to resolve this on my own but any help would be appreciated.
Also, I would like to see if there is a way to prevent the enemies from moving. I like the idea of the players moving but would like the enemies to not move.
