Battle plugins compatible with Yanfly core and Qmovement

● ARCHIVED · READ-ONLY
Started by Yanazake 4 posts View original ↗
  1. Let's cut this a bit and make it simpler.

    Please help me find other battle plugins options that are not based off the vanilla systems. Any kind, strategy, action... For whatever reason, those are kind of hard to find.

    Old message
    After looking around a lot, I gueeeeeess.... I should post here?

    It's been a while since I tried to do this, I'm trying it again, but still without much success.

    The best description would be "I want to set up a script/plugin library before starting to make any game or demo". This means that while rpg maker helps a lot in the development process, it still makes me feel like something is lacking.

    I've been looking into ways to change the window size to something larger, having free map movement with good collision [pixelmovement?] and any interesting battle system besides the two included in MV. Preferably action battles.

    Whatever else I could want to use is either included in MV already or it shouldn't be hard to find a plugin for it.
  2. @Yanazake I've moved your post to Plugin Requests, the best section to get help finding plugins you need.
  3. I made a few changes to fit the contents more to the thread. Thanks for moving it.
  4. The reason they are hard to find is it takes months or years to write a battle system, especially if you aren't paying for them. That's why there's only one almost functional ABS, and no tactical systems except one in Beta.

    You might honestly have to shell out the $$$ to get such a system, and plug-in writers ask at least $1000 to even consider making such a system for someone.

    As it is, the only systems I know of that are not in Beta or Alpha or some stage of development are Yanfly's and Victor Saints, and Victors is not compatible with Yanfly, and Yanfly discontinued theirs so it is use at your own risk.