Battle Music Change with an Event?

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Started by Raynar 3 posts View original ↗
  1. Hey everyone!

    Is it possible to manipulate a forced battle to use a different battle theme instead of the one set by default in the Project? I'm in the midst of finishing the creation of a Dungeon Boss, but I'd like to have the event that triggers the battle to have a different battle theme playing, instead of the game's default one.

    I have the event code here:
    Spoiler
    Screenshot 7 Code 1.PNG

    I have it set so that once the Monster inside the Dungeon hears the main character crack a twig on the forest floor, he'd turn around and play the Background Music: 'Battle4' with a pitch and volume of 75, but is there a way I can apply those music settings to the battle itself without altering the default battle theme for all encounters?
  2. On the third tab of the event editor pane there is a command (under system) "change battle bgm" that's the one you're probably looking for.

    If you want it to revert back to the default, simple set it back after the fight (or in the map settings)

    upload_2018-7-26_15-36-34.png
  3. That is perfect! That's exactly what I was looking for. Thank you very much!