Battle Harmony - RMVXA Tactical RPG

● ARCHIVED · READ-ONLY
Started by Dr.Yami 13 posts View original ↗
  1. Battle Harmony

    I, Introduction:

    This is a battle system I started working on right after finished Battle Symphony but I couldn't find any chance to finish it. Now I decide to resume this battle system development.

    Battle Harmony will be a simple tactical RPG which has a nice build and structure for developers to develop their own battle, though normal users can still use this as their battle system normally.

    II, Progress:

    I don't remember much, but mostly done on Battle Map, Panel and Movement. I have to rebuild the structure to make it easier to read and continue developing.

    III, Source:

    I hosted it on GitHub, you guys can fork and/or push pull requests there. https://github.com/suppayami/battle-harmony

    IV, Demo:

    https://mega.co.nz/#!GoAzDRQA!T6Y9B-XHmQc-U3S_btD2xuUSPXI0v4Iud7-EDYX2_r8

    V, Author Notes:

    1, This project follows MIT License, see LICENSE in GitHub Repo for more information. tl;dr: It's free.

    2, I won't promise on doing add-ons or making this a big system.

    3, Feel free to develop your own battle system based on this system.

    4, This project is under development. I will frequently update GitHub repo and will tell when a official release is done.
  2. I knew it you will construct a new battle engine you are awesome yami~

    Feed back : when you click esc for cancel a action the game command freeze
  3. I've been expecting this awesomeness for a loooong time, I'm so happy that you decided to resume the development.

    I'll follow the topic, fantastic job Yami.
  4. This is nice... Good luck!
  5. This is so cool.

    There's one bug I noted (aside from cancel command freeze). You can select your fellow actor (or themselves) as attack target, and the attacking actor will proceed to attack the enemy with the same index.

    Anyway, good job!
  6. I tried the demo out and got an error after a few rounds of combat.

    I've attached a crop image just showing the error message.

    Error.png
  7. The demo is not very stable, mostly because there are some methods I added only for testing purpose.

    Remember that this system is currently being developed.
  8. You always produce the best things :)
  9. Looking good so far. I just hope it gets up to the level of Gubid or FFT. I have been waiting on the YTBS from Moghunter for a year it seems like but not even one update. So my FFt type project has been on hold for a while now. Plus I always enjoy your scripts systems Yami.
  10. This looks really interesting my friend. I love tactical RPG systems, I will give this a try later to see what this looks like. :)
  11. Hello, Yami!

    Are you planning to make this Battle System compatible with Battle Symphony?

    Or is it already compatible with Symphony?
  12. I currently use the battle symphony and think it is awesome. I would definitely use this also.
  13. Hi. Now that 6 years have passed, is there an updated demo that has the bugs from the old version fixed? :LZSwink: