Battle animation opacity and placement?

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Started by Koi 3 posts View original ↗
  1. I've just started adding in custom battle animations, and my animations are working very smoothly (yay for studying animation in college), however, I've notice in battle testing that the opacity is pretty low. I want the opacity to be 100%.

    Another problem I'm having is that it's not really easy to tell who is being hit by the attack. The animation always seems to just hit in the middle of the team.

    Can anyone help?
  2. I don't know what you mean by opacity.


    But, try to change blending from "add" to "normal". Is that what you mean?
  3. Oh yes, that clears it up somewhat. Thank you!