:kaojoy:Eeeeeeek!
Avy's MV Stuff
● ARCHIVED · READ-ONLY
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Thank you so much, Avery! I use rpg maker series from 20 years now (first for my friends, now for my children) and each of your ressources continue to give me new quest or environment ideas for my games ! Thank you for what you're offering to the community.
Merci, merci, merci, merci ! :thumbsup-right: -
Yooo those are great!! I do have a few questions if you dont mind me asking. What canvas size did you use? Did you downscale to make them proper tiles or actually use pixal art? Im trying to figure out where to start on my own o_O canvas sizes seem to be hard to find for meh.Some basalt cliff I made :3
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Just added these to my project and they look amazing! I know you're doing your advent calendar right now (which I also very much appreciate), but maybe in the new year, a basalt waterfall tile to go with this would be very awesome.
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The gif is kind of wip-ish as there are some little pixel issues^^; But I don't want to rework the whole thing, the actual files should work just fine!
So... you ever wanted to ride into battle? Yes? No?
Well, now you can!
And, you might say, the horse seems kind of... stable (pun intended).
That has a reason, because with just 3 simple steps, you can place any actor on it's back!
Now I'll have to wait how the feedback for this is - I know I have made too many horse variations to make the SV horse fit them all x_x But let me know which are needed most.
Base:

Overlay:

And how you use it:
SpoilerStep 1: Enlarge Canvas:

Step 2: Place your SV Battler like this in the (32*32) grid:

Step 3: Add Base below and overlay over the Battler - finished!

I was hoping to grab these, but the images aren't working. I used the ctrl+f5 trick, right clicked to view the image, copied the url... But nothing. :kaocry: -
Here you go:
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Thank you so much!! :kaothx:
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I noticed that I can't access the dragon weapons anymore and another thing which was the sprite sheet for a witch with the broom, wondering if that can be reposted here, please?
Also, wondering how to make a battler with this sprite? I love transforming characters and designs in general. -
Yooo those are great!! I do have a few questions if you dont mind me asking. What canvas size did you use? Did you downscale to make them proper tiles or actually use pixal art? Im trying to figure out where to start on my own o_O canvas sizes seem to be hard to find for meh.
They are 99% Pixel Art with a bit of structure edited in from one of the MV grounds.
The images should be back up, seems like they had a sever issue.^^'
We don't need a basalt waterfall, as my waterfall events can be used with any wall or water, but instead, I have another addition for that set:
A usable water autotile
A B/C/D addition for proper cave walls :3
And the battler would have to be made completly new or edited out of something similar, there is just the sprite and face. -
They are 99% Pixel Art with a bit of structure edited in from one of the MV grounds.
The images should be back up, seems like they had a sever issue.^^'
We don't need a basalt waterfall, as my waterfall events can be used with any wall or water, but instead, I have another addition for that set:
View attachment 172456
A usable water autotile
View attachment 172457
A B/C/D addition for proper cave walls :3
And the battler would have to be made completly new or edited out of something similar, there is just the sprite and face.
What a wonderful surprise! I was just starting to work on the cave/tunnel dungeon. And the main dilemma of that part of my game involves a sinking continent, so the basalt water autotiles will definitely come in handy.
Thank you for this, and for everything that you do! -
BRAVO, a fantastic work !!
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Thank you for your hard work. I love your kitchen assets.
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Avery, thank you so much for all the time and effort you put into your resources, they are simply magnificent! And so much ideas and inspriations, wow, just wow!
I just spend the last hours reading the whole thread and saving a big percentage in my folder for later usage. Whatever game i make, i will surely have to credit you and your art, because there is no way i am not using some of it. -
I really love these resources! Especially the sprites are really amazing. Thank you so much for sharing them.
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Hi Avery absolutely love your stuff just wondering if your having problems with image hosts as i cant seem to see any of the images on your first post.
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Hi Avery.The work you do is really exciting.I am proud of your creation to appear in my story Could you help me to create a cattle? Famingcattle like my avatar.
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Are your animated volcano and waterfalls sprite sheets? It seems I'd have to edit them in a graphics editor to get them to work correctly.
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These are some amazing resources, especially the tile sets! I'm working on a game myself (don't get too hyped; between work and personal life, it will probably be years before anything is released :smile:). Anyway, since at some point I will need to send you a free copy of the game (once it's done in 50 years,) how do you prefer being sent stuff?
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May I edit the skeleton? Well, not exactly edit, but I need to put it into a tile without the catacomb and chandelier, so what I'm asking is may I erase the catacombs and chandelier and leave just the skeleton so it can fit into the tileset? I wouldn't EDIT the skeleton, just isolate it. Thing is, the set is quite packed as it is and I could use the skeleton but there isn't enough room for anything beyond the bones. If that's not offensive to you, I mean. I love what you did with the bones, it's just perfect.
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The very first post, in the terms of use, says you can edit the resources for your own use. There's no need for you to ask and be concerned about whether it's offensive o_OMay I edit the skeleton? Well, not exactly edit, but I need to put it into a tile without the catacomb and chandelier, so what I'm asking is may I erase the catacombs and chandelier and leave just the skeleton so it can fit into the tileset? I wouldn't EDIT the skeleton, just isolate it. Thing is, the set is quite packed as it is and I could use the skeleton but there isn't enough room for anything beyond the bones. If that's not offensive to you, I mean. I love what you did with the bones, it's just perfect