Avy's MV Stuff

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Started by Avery 1966 posts Page 54 of 99 View original ↗
  1. Geez. I understand not wanting to work on a resource because of the way it was asked, but it seems so weird to me to do the work and just not release it. I suppose I've just never considered that. Your work is just as cool as usual though, and it's nice to see an update.
  2. I kind of like that mentality but I have been that way my entire life. If someone asks rudely but its a good idea or something I should probably do, I will do it but not for them and often won't tell/show them and instead save it for someone else or myself. :/ Too many people just expect things from artists without considering they have lives to deal with too. So I think it is best to ask nicely because artist have no obligation to them.

    I really adore your work and all the free resources you make for us game devs! ^.^
  3. For your MV Generator parts, both items under "Crowns" have broken parts. Just a couple, but it's enough to really throw off the items.
  4. RealityBlights said:
    For your MV Generator parts, both items under "Crowns" have broken parts. Just a couple, but it's enough to really throw off the items.
    That's what I'm saying. Are we really supposed to be clicking and saving every image or is there a dropbox link I'm not seeing? Been searching through a lot of threads here and almost all are missing at least one thing but some have links to download.
  5. Is there any overworld character sprite to match the mummy battler?
    I googled a lot but found none for MV, just for VX Ace...
    I really liked the mummy, but I need an overworld sprite in my game. :(
  6. I'm cackling a bit at having created the resources through spite but then forgetting to release them XD
    Happy Birthday! Thanks for sharing what you create with the community. You're a real gem :kaojoy:
  7. good morning
    I'm trying to make a game with rpg maker mv to publish on playstore.
    I saw Avery's resources posted on the forum and I must say that they are incredible.
    Can I insert them in my project?
    Let me know as soon as possible.
    Sorry but I'm new to the forum.
    I thank everyone in advance and I apologize for any errors.
    Thank you
  8. help 2.jpg help.jpg VmCZ84L
    dVnYjx9

    hello, i need some help, how exactly do i use ur sprite? sorry i am still learning. thanks for all the high quality sprite u have made
  9. You need to edit the files into a 4x2 spritesheet like the original MV spritesheets.
    Otherwise, for single character spritesheets like the second example, you can make it work by adding a $ sign in the beginning of the filename.
  10. I'm extremely late.
    These are top notch. I'd give it 5 stars if there was a star rating.
    Is it possible to get a face for some of the monsters like Medusa and the Mecha?
  11. @KingTempest If there isn't one in the opening post, I suggest that you make a thread in Resource Requests. Give a link back to the sprites for the ones you are looking for, as Avery does not permit reposting of her resources.
  12. They exist, here and... i could've sworn I released it somewhere, here it is:
    6tvm6fff.png
    (Now that I think about it... I made it along with the medusa for the restaff, I probably forgot releasing it >_<)
  13. Avery said:
    They exist, here and... i could've sworn I released it somewhere, here it is:
    6tvm6fff.png
    (Now that I think about it... I made it along with the medusa for the restaff, I probably forgot releasing it >_<)
    Thank you so much Avery
  14. Hey Avery :)

    I just want to say thank you for all your efford and the magnificent resources! They are all awesome!
    I've got three questions: Could you please, please repost the soldier sprite for riding on a horse? It's missing in your post and I would really like to use it. It would be really great if you could do this for me :3
    If I do an edit on one of your resources would I be allowed to post it here so other people can use it to? I'm thinking of editing a character into your horse wagon and the wooden cart so it actually has a coachman.

    In your Terms of Use you say that it's okay to edit your resources. Am I allowed to redraw some of your face sets to fit the style of my game? I wouldn't post those edits anywhere and would just use them for my own game.
  15. This is probably a stupid question, but is it even possible to create an map with the Jungle Cave tileset like your preview with just the editor? How do you make the water connect so well to the waterfall? I imported the tilesets, it doesn't want to connect. So how did you do that?
  16. @Raen Andaleio Have you tried using shift click mapping - because I think that's what you need to do for the water and waterfall autotiles to connect.

    Also love the knight walking sprite - shame you lost the the other directions, but still so maybe uses for the front walking direction :D
  17. Mickychi said:
    @Raen Andaleio Have you tried using shift click mapping - because I think that's what you need to do for the water and waterfall autotiles to connect.

    Also love the knight walking sprite - shame you lost the the other directions, but still so maybe uses for the front walking direction :D

    Shift-clicking does something different. I also noticed that the waterfall goes up and down rather than just down because it's positioned in a spot where the tile animation goes back and forth. In order to get the auto tile to connect water and waterfall, and to make the waterfall look good, I had to completely rearrange the layout of the tiles in the A1 image.
  18. Thanks is very amazing all that stuff
  19. Thank you. BTW, How do you add the custom character stuff?
  20. Avery said:
    I have to admit, the standard MV designs are waaaaay too fabulous for my taste.


    And I have a thing for bats. I love bats, actually, I sometimes still get "bat presents". I am proud owner of bat plushies, bat cups, bat cookie cutters....


    Here we go:


    A normal bat, as cave decoration and such, and a vampire bat^^


    v8mmgogt.gif


    z9hzpnyr.png
    hey, can i use it in my game?