Avy's MV Stuff

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Started by Avery 1966 posts Page 29 of 99 View original ↗
  1. @Avery I love the turtle!! Can I do recolors? And post them back here? If not, it's cool, just wondering!
  2. Here's a rather simple request:
    Quote
    Avery said:
    It is somehow sad that the two different outdoor cliffs in Sci-Fi and normal outside still look so close to each other that there is nearly no variation to choose from.

    6w6hng53.png

    Testmap with only default and this addon:
    zsdxgr4c.png
    So a while back, you made these cliff addons. It would be awesome of you'd make some rock recolors that match the colors of these cliffs. Because as it stands, none of the rocks quite match the cliffs, and so they seem out-of-place. :)
  3. @Avery Can I edit the weapons for commercial use? Just wondering.
  4. Great stuff, I especially liked the mermaid.

    Also liked the skeleton (without clothes) and the mummy, any chance of creating the overworld character sprite of these two?
  5. Avery, i contact you once my game is complete, i most likely use your stuff, so i will give you a copy.
  6. @Avery or anyone else!
    These are absolutely amazing and I want to use them in particular the Wolf sprite and the fisherman sprite. However i'm a total noob on importing resources! basically when I try to add an event in the game using the wolf sprite sheet I can only select a small section of the wolf despite the sprite sheet being 144x192... in terms of editing I only have paint!
  7. @mammyjam I can't quite understand your question, but as for editing, I recommend the obscure and outdated RealWorld Paint. It's easy to download, easy to use, and completely free. :D
  8. @mammyjam - Add a an $ in front of the file name. This tells the engine that the charset is only has one character on it.
  9. StrawberrySmiles said:
    @mammyjam - Add a an $ in front of the file name. This tells the engine that the charset is only has one character on it.

    I think I love you!
  10. @mammyjam - Heh, you're welcome. I hope it helps as you use more wonderful resources like Avery's. ^^
  11. Thanks all for the replies! I did have one more question though; how can I make the sprites bigger? Basically I want my main character to have a pet direwolf so it would be good to have the Wolf twice the size!
  12. This would not be a good topic to ask that in, as you'd have to request someone to make that for you. Simply making the sprites bigger would ruin the quality. Good luck!
  13. @Avery I really love the ship <3
    But it looks like doesn't have any Anchor in it.
    Can you create a simple Anchor so the ship can feel more realistic when in a harbor?
  14. I'll see what I can do about the requests, but here is something that I have made a while ago but never released so far:
    sifbq6jt.gif

    It started with a test how to implement my waterfalls as tiles (I made charsets for them a while ago, but I never saw anybody using them and thought it might be because everybody prefers Autotiles for mapping) and since I already got a rock and an ice cave and wanted to work with water I chose the jungle cave. And then it somehow expanded^^
    A1:
    ql73nrsm.png
    A2:
    xfr6holm.png
    A5:
    sauiiy5q.png
    B:
    9axkp8tt.png
  15. I edited your waterfall charset to autotile to use in my game XD And those cliff tiles look sexy. Real cave has curves :kaoluv:
  16. looks awesome! the only little nitpick I have is that the edges of the waterfall look so "straight" that it's a little jarring compared to the nice, more natural looking curves of everything else.
  17. Fantastic addition to your dungeon tiles - however, shouldn't the stepping stone tiles from A1 be on A2 instead? They only seemed to work properly for me when I moved them over.
  18. Lovely caves!!!
  19. OH MY GOD!
  20. @Avery , I love the trunks in the water! It's the details that make things shine! :)

    -MIA