Auto-Advance

● ARCHIVED · READ-ONLY
Started by Randommerade 6 posts View original ↗
  1. I was wondering if there was a way to have a script made that would auto-advance messages during certain cutscenes (not all the time). For example, the messages would show, stay for a few seconds, and then move on to the next message without the player having to hit the Space button for the next message. There should be an option in the menu as well to turn this option on or off. Also keep in mind I use Yanfly's Ace Menu Engine and Yanfly System Options so if possible the script should be compatible with those two. Thanks in advance!
  2. Isn't the standard \^ command working?
  3. you mean instant text and why yes it does have that option.

    wp1.png

    >>>>>>>>>>>>>>>>>>WINDOW FRAME IS NOT THOUGH<<<<<<<<<<<<<

    and you can do that in events just don't add a wait for input command

    You HAVE to event the actual message anyways so why do you really need a script to remove an event line for wait for input?

    Add a wait for ## seconds command instead.
  4. ShinGamix said:
    you mean instant text and why yes it does have that option.

    wp1.png

    >>>>>>>>>>>>>>>>>>WINDOW FRAME IS NOT THOUGH<<<<<<<<<<<<<

    and you can do that in events just don't add a wait for input command

    You HAVE to event the actual message anyways so why do you really need a script to remove an event line for wait for input?

    Add a wait for ## seconds command instead.
    Thanks!!
  5. Dont need to quote me but hope it works out.
  6. is that what you need or are you actually looking for a timed message script? I mean the text will be shown for a few seconds then disappears after some time without the player pressing anything?