Attacked in state...

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Started by Renkai141 1 posts View original ↗
  1. What code of note that I would need to use...
    The specificness doesn't have to be spot on but, it regards to a character to be on state.
    How can I type a code where it would say... along the lines of.
    If this character is hit when this state is applied add this state.

    in the target of what I want to do is : If a character/enemy is hit while [down] state is active onto this target. (hit as in, used the attack command). Then THIS state[Dizzy] Would affect them.
    Hope I was clear!