I don't know if this falls under scripting or if this needs a scripting or not, but I am looking for a skill that will pick a random weapon from any skill of the lvl of the character and use it in battle.
I am also seeking script that allows weapon to lvl up with the character as well.
Attack script
● ARCHIVED · READ-ONLY
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I don't really understand the first request. Example?
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Well, say your character is using a lvl 45 sword. a skill that when use it, it will randomly use a lvl 45 mace,great sword, or any weapon you have listed for that rpg... Im getting the Idea from Hero's king from Fate/stay night.
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Best option, skill. Since I'm asuming damage type is a factor. Make a skill that has the same formula as the weapons available.
Then in formula maybe something like this might work
$game_variables[y] = b.index
Have the skill call a common event and inside do something like the following
if Y = 1
Change Variable X (random 1...3)
if x = 1
force action actor/target/skill
end bracnch
if x = 2
force action actor/target/skill
end bracnch
if x = 3
force action actor/target/skill
end bracnch
end branch
This is, of course, actor specific, so you need a common event and skill for each specific actor, and a Y statement for up to 8 enemies.
if you really wanted to get more detailed, you can set a variable for a.index in the formula as well