Attack script

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Started by Tecprincess 5 posts View original ↗
  1. I don't know if this falls under scripting or if this needs a scripting or not, but I am looking for a skill that will pick a random weapon from any skill of the lvl of the character and use it in battle.

    I am also seeking script that allows weapon to lvl up with the character as well.
  2. I don't really understand the first request. Example?
  3. Well, say your character is using a lvl 45 sword. a skill that when use it, it will randomly use a lvl 45 mace,great sword, or any weapon you have listed for that rpg... Im getting the Idea from Hero's king from Fate/stay night.
  4. Best option, skill. Since I'm asuming damage type is a factor. Make a skill that has the same formula as the weapons available.

    Then in formula maybe something like this might work

    $game_variables[y] = b.index

    Have the skill call a common event and inside do something like the following

    if Y = 1

    Change Variable X (random 1...3)

    if x = 1

    force action actor/target/skill

    end bracnch

    if x = 2

    force action actor/target/skill

    end bracnch

    if x = 3

    force action actor/target/skill

    end bracnch

    end branch

    This is, of course, actor specific, so you need a common event and skill for each specific actor, and a Y statement for up to 8 enemies.

    if you really wanted to get more detailed, you can set a variable for a.index in the formula as well