Armor for hot climate

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Started by DaneReid 7 posts View original ↗
  1. Hello, how do i make an armor that is needed for hot climate?

    For example: the fire tunic in LoZ: Ocarina of Time

    Sorry if my explanation sucks lol.
  2. First of all, this probably belongs in Requests... but anyway, you're not being clear. Do you simply want to put it in your game as an item that can be equipped, or do you want it to be something that your sprites are seen wearing?
  3. something to be equiped
  4. Step 1: Open up the Database.

    Step 2: Click the Armor tab

    Step 3: Click on Change Maximum

    Step 4: Increase the number by however many you want (1, in this case)

    Step 5: Find the new blank item slot in the list, and edit the variables on the left for yourself.
  5. I'm guessing he actually means what are some real-life examples of armor that is for hot climate, so he can like you know.. name and design his in-game version based off of it. There is clothing for hot climate, but yeah, I too don't really know of any actual armor for hot climate. I mean you can always have some light armor with some kind of armor magical enchantment cop-out but that's too obvious.
  6. I don't think there is a special name. It's just chain mail.
  7. Is the armor in question meant to be a required item to enter a certain area? Like, "you can't go in there without the proper safety equipment"?

    If that's so, create an event Below Player on the spot where you would normally transition from one area to your hot area, with a Player Touch activation. Create a conditional branch checking to see if your player has the heat armor equipped. If they do, then the player can be transferred to the new area. If not, then it triggers whatever dialogue says they can't go there, and maybe set a move route sending the player back a step.

    If not, and you do just want to know bout armor, you can check wikipedia or similar about armor worn in medieval Persia, Arabia, India and other hot countries.

    Then again, if you're trying to find an armor icon, check the restaff resources, grandma deb's lists or make one of your own by exporting the icon sheet from the resource manager, opening it in paint or photoshop or somesuch, draw one of your own, then re-import the icon sheet back into the resource manager.