Are VXAce Lite maps compatible with VX Ace?

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Started by Jernau Gurgeh 7 posts View original ↗
  1. I have VX Ace on my home desktop PC, purchased on Steam. I also use a computer at another location (where I'm at currently) where Steam is blocked, so I cannot run VX Ace there. But I should be able to install and run VX Ace Lite.

    I'm wondering if Lite maps are compatible with VX Ace? I've read the file format is different, but I'm wondering if  (after I've produced the maps in Lite at the Steam-blocked place) I can cut'n'paste maps from Lite to VX Ace without ill-effect if I have both open on my home PC. Would basic events like transfers etc carry across too?

    It'll probably only be exterior and field maps produced using the RTP - I presume it's the same RTP for both?

    Thank you!

    (FYI the computer I use at the second location is an iMac, but if I can do the above then I'll set up a VirtualBox VM with Windows installed - hence why I'm asking here before trying it out... to save the work!)
  2. Lite -> regular Ace should be possible, only the other way not. Haven't tested it myself however...
  3. I think yes. I started my project using lite and then continue it with VXA... But, since VXA will check for RTP, you can delete all RTP thing from your game folder.
  4. The actual data files are the same, the only differently formatted file is the project opener file (game.rvproj) which can be easily solved by replacing it with one from an Ace project when you want to open it up on Ace (and vice versa)
  5. Hi. I've tried this out now. A Lite project file and data seemed to load into VX Ace without any hitches, and I was able to just cut and paste a map from that into my main project. It was a very large map but with no events or anything else on it.

    So this worked for me. Great! Thanks all.
  6. Engr. Adiktuzmiko said:
    The actual data files are the same, the only differently formatted file is the project opener file (game.rvproj) which can be easily solved by replacing it with one from an Ace project when you want to open it up on Ace (and vice versa)
    Ahhh! This is incredible news!


    Is this why my poor campers who went home and used the 30 day trial were and were trying to go back and forth between makers (Lite and Trial Full-version) were getting error messages?


    I will post a separate help request to discuss it.


    Thanks, Adi-miko!
  7. yeah, that's basically it... I think it was done so that Lite can implement it's limitations without restricting the possibility of transferring everything to the full version once you get a copy of it.