Apellonyx's Survival System change

● ARCHIVED · READ-ONLY
Started by JayTwist28 4 posts View original ↗
  1. https://www.rpgmakercentral.com/topic/14084-survival-system/

    Ive just got a question about how i might go about doing something. Im using Apellonyxs survival system. When the toxic variable gets to 100 instead of of dying or getting a game over id just like to flip a switch to make a new map accessible. This is my first time using rpgmaker and im not really sure if this can be done with Eventing or how to go about coding it. Some pointers would be appreciated.
  2. I've moved this thread to Script Support. Thank you.


    I've also changed your title to something meaningful. Most everyone posting needs help. This will help other members quickly know if it is something they can potentially help with or not.
  3. Please put a link to the script, so that we don't have to go searching for it.
    do not post the script itself, just a link to where you got it.
  4. Okay thanks for the help. Link is at the top